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Form 8-K

sec.gov

8-K — Flutter Entertainment plc

Accession: 0001193125-26-208993

Filed: 2026-05-06

Period: 2026-05-06

CIK: 0001635327

SIC: 7370 (SERVICES-COMPUTER PROGRAMMING, DATA PROCESSING, ETC.)

Item: Results of Operations and Financial Condition

Item: Financial Statements and Exhibits

Documents

8-K — d46069d8k.htm (Primary)

EX-99.1 (d46069dex991.htm)

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8-K

8-K (Primary)

Filename: d46069d8k.htm · Sequence: 1

8-K

false 0001635327 0001635327 2026-05-06 2026-05-06

UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

FORM 8-K

CURRENT REPORT

Pursuant to Section 13 or 15(d)

of the Securities Exchange Act of 1934

Date of Report (Date of Earliest Event Reported): May 6, 2026

Flutter Entertainment plc

(Exact Name of Registrant as Specified in its Charter)

Ireland

001-37403

98-1782229

(State or Other Jurisdiction

of Incorporation)

(Commission

File Number)

(IRS Employer

Identification Number)

One Madison Avenue

New York, New York

10010

(Address of Principal Executive Offices)

(Zip Code)

Registrant’s Telephone Number, Including Area Code: (646) 930-0950

Not Applicable

(Former Name or Former Address, if Changed Since Last Report.)

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2.):

Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)

Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)

Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))

Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))

Securities registered pursuant to Section 12(b) of the Act:

Title of each class

Trading

Symbol(s)

Name of each exchange

on which registered

Ordinary Shares, nominal value of €0.09 per share

FLUT

New York Stock Exchange

Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (17 CFR §230.405) or Rule 12b-2 of the Securities Exchange Act of 1934 (17 CFR §240.12b-2).

Emerging growth company ☐

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐

Item 2.02

Results of Operations and Financial Condition.

On May 6, 2026, Flutter Entertainment plc (the “Company”) issued a press release announcing the Company’s financial results for the quarter ended March 31, 2026, and the availability of the Company’s first quarter financial supplement on the Company’s website.

The press release is furnished as Exhibit 99.1 to this Form 8-K and is incorporated herein by reference.

Item 9.01

Financial Statements and Exhibits.

(d) Exhibits

Exhibit No.

Description

99.1

Press Release dated May 6, 2026

104

The cover page of this Current Report on Form 8-K, formatted in Inline XBRL

SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

Flutter Entertainment plc

(Registrant)

Date: May 6, 2026

By:

/s/ Edward Traynor

Name:

Edward Traynor

Title:

Company Secretary

EX-99.1

EX-99.1

Filename: d46069dex991.htm · Sequence: 2

EX-99.1

Exhibit 99.1

New York, May 6, 2026: Flutter Entertainment plc (NYSE: FLUT; LSE: FLTR) (“Flutter”), the

world’s leading online sports betting and iGaming operator, today announces Q1 2026 results.

Key financial highlights:

In $ millions except where stated

otherwise

Three months ended March 31,

2026

2025

YOY

Average monthly players (AMPs) (‘000s’)1

14,378

14,880

(3

)%

Revenue

4,304

3,665

+17

%

Net income

209

335

(38

)%

Net income margin

4.9

%

9.1

%

(420

)bps

Adjusted EBITDA2

631

616

+2

%

Adjusted EBITDA margin2

14.7

%

16.8

%

(210

)bps

Earnings per share ($)

1.23

1.57

(22

)%

Adjusted earnings per share ($)2

1.22

1.59

(23

)%

Net cash provided by operating activities

330

188

+76

%

Free cash flow2

153

88

+74

%

Free cash flow including financing capex and excluding player funds2

123

226

(46

)%

Leverage ratio2 (December 2025

3.7x)

3.7x

Overview

Group revenue +17% year-over-year benefiting from M&A3,

a positive swing in year-over-year sports results, and strong iGaming growth. AMPs down 3% reflecting India market closure4

Management changes implemented to best position the Group for future growth:

Dan Taylor, CEO of International, appointed President of Flutter Entertainment

Christian Genetski, President of FanDuel, will now lead the US business

US sportsbook improvement plan driving encouraging signs of recovery, in line with our expectations, with good

progress made on generosity effectiveness, and phased roll-out of loyalty program commenced in April

US revenue $1,763m: +6% year-over-year with sportsbook +1% and iGaming +19%:

Continued #1 sportsbook and iGaming positions, 39% and 27% respective GGR market shares5

Revenue c. $90m ahead of Q1 guidance excluding $45m sports results headwind6

Sportsbook revenue growth reflected:

Continuing impact from Q4 unfavorable recycling and customer churn

Less unfavorable sports results year-over-year

Customer growth and underlying revenue growth improving through the quarter

Strong launch in Arkansas despite accelerated timeline

Continued strong iGaming growth driven by direct casino engagement

FanDuel Predicts:

“One App” experience launched in non-sportsbook states where

FanDuel Predicts can now be accessed through the FanDuel sportsbook app

Initial phase of market-making commenced with positive early indicators

1

Adjusted EBITDA of $119m, 26% lower year-over-year after investment in prediction markets7 and Arkansas launch

International revenue $2,541m: +27% year-over-year (+18% constant currency (CC)8) with sportsbook +22% and iGaming +32% benefiting from M&A, offset by an adverse year-over-year swing in sports results. On an organic

basis2,9, revenue was in line with the prior year:

Sportsbook organic revenue -7% with a strong underlying performance in

SEA offset by unfavorable sports results in UKI and SEA6

iGaming organic revenue +8%, driven by performances in SEA, UKI and CEE

Adjusted EBITDA of $587m, +13% (+5% CC). Organic adjusted EBITDA was 5% lower driven by the shift in revenue mix

toward higher cost-of-sale products and regions

Group Q1 net income of $209m was $126m lower year-over-year due to increases in interest expense, net, and

depreciation and amortization, primarily as a result of M&A, partly offset by a higher non-cash Fox Option10 benefit. Net income margin was 4.9%

Group Q1 adjusted EBITDA of $631m +2% and adjusted EBITDA margin of 14.7%, -210bps, driven by revenue growth,

investment in FanDuel Predicts and new state launch costs

Earnings per share of $1.23 and adjusted earnings per share of $1.22 were

-22% and -23% year-over-year, respectively, reflecting the above profitability drivers and a year-over-year benefit from

non-controlling interests

Net cash provided by operating activities +76% year-over-year reflecting a positive swing in the movement in

player deposit liabilities. Free cash flow including financing capex and excluding player funds11 declined by 46%, due to increased capital expenditure and tax payments

Review of London Stock Exchange listing commenced

Updated full year 2026 guidance12,13

April performance on an underlying basis was in line with our expectations across both the US and International. Additionally, we have been pleased with the

performance of our early Arkansas state launch, which was not incorporated in our prior outlook and therefore will add $35m in investment costs for 2026

We are updating guidance for US and International to include (i) unfavorable Q1 sports results since guidance was issued6, (ii) new state launch costs in Arkansas, and (iii) the change in reporting for PokerStars North America which has no impact from an overall Group basis.

Group revenue is now expected to be $18.305bn with adjusted EBITDA of $2.865bn at the midpoint. This reflects a reduction from previous guidance of $18.4bn

and $2.97bn in revenue and adjusted EBITDA expectations respectively, with updated guidance now representing 12% and 1% year-over-year growth.

Peter

Jackson, CEO, commented:

“Flutter’s Q1 performance was encouraging, with Group revenue increasing 17% year-on-year. This reflected

positive signs from our US sportsbook improvement plan, where performance was ahead of our expectations in March. Group performance also benefited from our local hero acquisitions in Italy and Brazil, and excellent underlying SEA growth.

While we made good progress during the quarter, there remains more to do to ensure the improving US sportsbook trends continue and we announced today the

management changes we are making to best position us for our next phase of growth. The core fundamentals of our business remain strong, and I am confident that we have the right strategy, structure and global portfolio of local hero brands to

capitalize on the significant long-term growth opportunity ahead. I look forward to further progress as we move through the rest of 2026.”

2

To our shareholders

Flutter delivered Q1 revenue growth of 17% year-over-year benefiting from our Snai and Betnacional acquisitions and a positive swing in year-over-year sports

results. Sportsbook revenue grew 10% with excellent underlying momentum in SEA. US sportsbook was 1% higher year-over-year, including improvement on an underlying basis through the quarter as we execute on our improvement plan. We also delivered

continued strong iGaming performance across the US, SEA and UKI, with Group iGaming revenue growth of 28%.

I have been reflecting for some time on how to

ensure we remain as agile, focused and well-positioned as possible as a Group. The US market, and FanDuel’s leading position within it, represents one of the most significant growth opportunities in our industry, and it is essential that we

have the right structure and leadership in place to fully capitalize on it. To that end, I am pleased to announce that Dan Taylor, currently CEO of Flutter International, will assume the newly created role of President of Flutter Entertainment,

taking on oversight of the FanDuel business in addition to his existing responsibilities. Dan’s track record of driving growth and executing complex strategies make him ideally suited for this expanded role.

At the same time, Amy Howe has left the company, and Christian Genetski, President of FanDuel, will assume leadership of the FanDuel business. Christian

joined FanDuel in 2015 and has been instrumental in scaling the business to its current number 1 position in the market. I would like to thank Amy for her contribution to Flutter and FanDuel, and recognize the impact she has had on the business

since joining in 2021. We wish her every success for the future. Within the US business we have also narrowed ownership of the drivers of sportsbook performance. These changes will sharpen focus on US sportsbook, strengthen the connection between

our US and International operations, and fully leverage the Group’s expertise and strategic ambition.

US update

US Q1 revenue grew by 6% with sportsbook revenue up 1% year-over-year and iGaming revenue up 19%. While we have seen encouraging signs in our underlying

sportsbook growth as the quarter progressed, overall performance in Q1 was adversely impacted by a continuation of the market-wide trends observed during Q4. FanDuel exited 2025 with a smaller customer base than anticipated which continued to impact

growth during the quarter, with sportsbook AMPs 6% lower year-over-year. iGaming performance remained strong benefiting from continued execution on our casino-first strategy and underpinned by AMP growth of 10%.

US core sports betting and iGaming

We have a clear

sportsbook improvement plan focused on strengthening our reward and product proposition to ensure we maintain our leadership position in these areas. During Q1 we restructured the sportsbook team to ensure we are best positioned to deliver our

plans.

From a generosity perspective, we have been focused on delivering a customer-first proposition. This approach helped to drive better customer

engagement with our early-win promotional campaign during March Madness, and opportunistic payouts to capture the social side of betting which have resonated well. In April we began the roll-out of our sportsbook loyalty program, allowing players to earn points, unlock levels and enjoy rewards. Although initially available to a small cohort of customers, engagement has been very positive as

customers note that their overall FanDuel experience has improved with the addition of the program. We also launched Bet Protect+, an industry-first generosity mechanic where customers can insure their bets for the full game for a small fee,

balancing disciplined investment with customer demand for parlay guarantees. The initial response has been very positive, with adoption rates doubling our expectations and continuing to grow.

Sportsbook product enhancements included expansion of our popular “Pass the Leg” feature to Super Bowl, more personalized and simplified

Same Game Parlay (SGP) building for NBA with “Bet it again” and full-screen streaming for key sports. We continued to leverage our leading outcome-based pricing capabilities to further expand

cash-out functionality and establish the core foundations for our product roadmap for the rest of the year.

3

These changes are gaining traction with our customers and underlying trends across our headline KPIs have

been positive. AMPs, handle and structural revenue margin all improved during the quarter. January AMP declines of 5% recovered to 1% growth in March. Handle trends improved from a 10% year-over-year decline in January, to a 4% decline in March

before we began lapping the elevated March Madness handle in the prior year due to a particularly customer-friendly tournament which generated strong recycling activity. These positive trends underpinned an improvement in underlying revenue growth,

with these trends expected to continue into Q2.

As we look ahead for the rest of the year, we have a strong pipeline of enhancements planned. These

include significant expansion of our new loyalty program through Q2 and Q3 ahead of a full roll-out for the NFL 2026/2027 season. We are also very excited about the opportunity that the FIFA World Cup presents

in Q2 and in Q3, with a number of new soccer product features in the pipeline to strengthen FanDuel’s product leadership and position us well for customer engagement during the tournament.

We continued to see only a limited cannibalization impact from prediction market operators on our sportsbook growth, consistent with our prior estimate of a

low single-digit percentage effect on handle growth. This estimate is primarily based on a comprehensive tracking of deposit data along with download data and monitoring of trends we are observing within the FanDuel customer database. We believe

this limited impact reflects the fundamental differences in product propositions between sportsbooks and prediction market platforms, customer age profiles and concentration of prediction market activity among entertainment-first and low-value users. While the direct cannibalization impact has been limited, we do believe prediction market operators may be attracting some new, incremental entertainment-first recreational customer cohorts, and we

continue to monitor the impact of prediction market operators on the broader sports-betting ecosystem. Our recent launches in Missouri and Arkansas were both ahead of expectations, further validating that demand for sports betting products remains

strong in states where it has been previously unavailable.

In iGaming, FanDuel delivered another strong quarter of growth with AMPs up 10%. Expansion of

our direct casino player base, coupled with improved player frequency among higher-value cohorts, drove revenue growth of 19% year-over-year. This included direct casino revenue growth of 28% which more than offset the impact of reduced cross-sell

customers from sportsbook. This performance was driven by enhanced rewards delivered through our loyalty program including daily reward boxes and the continued roll-out of new and exclusive content. At the

start of April, we also migrated PokerStars customers to the FanDuel platform which will help unlock improved product and cross-state liquidity for poker customers, mirroring the success we have seen in Italy.

While organic investment to generate long-term value remains our top priority, we are equally focused on cost efficiency. Cost savings have been realized

across a variety of initiatives including ongoing delivery of payment provider cost efficiencies, improved supplier rates, and a focus on process improvements. We will also be closing down our FanDuel TV racing network and FanDuel Picks product in

2026 to optimize costs and ensure investment is focused on those areas that are expected to generate the greatest returns.

Prediction markets

We continue to view prediction markets as a very attractive, incremental opportunity providing an avenue to acquire customers ahead of sports betting

regulation in new states. Our in-house expertise and capabilities place us in a strong position to capitalize on this opportunity in the long-term. We are making good progress on FanDuel Predicts, with further

improvements to be delivered during the year. However, while the fast moving and complex regulatory environment means that product delivery timescales have at times been challenging, we are prioritizing new product

roll-out, and we are focused on building the operational flexibility required to deliver our ambitions.

In Q1,

FanDuel Predicts was expanded nationwide across financial, economic and commodities contracts, with sports available for trading in 18 non-sportsbook states including California, Texas and Florida. During

March and April, we widened our range of sports markets and the first real testing of our generosity capabilities saw encouraging returns with strong app downloads through March Madness.

4

At the start of April, we launched the FanDuel “One App”, dynamically delivering sports betting

to those customers in sportsbook states or prediction markets to customers in non-sportsbook states. This will allow us to leverage FanDuel’s strong nationwide brand awareness and significant existing

nationwide marketing investment. It also provides a simplified discovery and onboarding experience for new customers where just one download provides access to an increasingly compelling sports experience.

While revenues in Q1 were modest, reflecting the relatively early stage of our journey, we are focused on delivering the improvements needed during 2026 to

serve customers a compelling, truly sports-led experience by Q4. The 2026/2027 NFL season launch will be a major milestone, with many improvements also planned for the FIFA World Cup.

We believe our world-class, proprietary pricing capabilities can also unlock a significant market-making opportunity. In April, we began trialing

market-making services on a major, third-party prediction market platform. It is early days, and our initial focus has been on optimizing spreads across a range of contract types and testing capabilities to ensure we are well positioned to balance

growing market share while scaling risk management. Early indicators have been encouraging and we expect to launch our market-making platform in the coming months.

As outlined at our Q4 earnings, we continue to expect investment in prediction markets to be toward the top end of our previous guidance ($250m-$300m of

adjusted EBITDA investment losses). Our priority remains building long-term value, while retaining flexibility to adjust investment where performance warrants. We believe this will position us to deliver future growth and harness the long-term

opportunities for our business.

International update

International Q1 performance delivered revenue growth of 27% (+18% CC) and adjusted EBITDA growth of 13% (+5% CC) benefitting from the acquisitions of Snai and

Betnacional. Organic revenue was in line with the prior year, as excellent underlying growth in SEA, and continued iGaming momentum in UKI and CEE, offset unfavorable sports results in the quarter. Organic adjusted EBITDA declined by 5% driven by

higher revenue growth in products and regions with a higher cost of sales. We are making very good progress on delivering our $300m 2027 cost efficiency program with full rate savings expected to be achieved by the end of this year. We remain

focused on identifying further cost optimization through our next phase of cost and business transformation.

SEA delivered strong revenue growth of 110%,

benefiting from the acquisition of Snai. On an organic basis, AMPs grew 26% and revenue 23%, driven by a market-leading performance in Italy, strong growth in Türkiye and a benefit from PokerStars migrations. In Italy, SEA strongly outperformed

the market, delivering a 31% online market share. Sisal’s unique, market-first MyCombo SGP product saw exceptional engagement, driving multi-leg bets to half of Sisal’s pre-match soccer handle in Q1, with over 30% of bets having 5 or more legs. Sisal’s iGaming performance benefited from exclusive content offering customers premium products and differentiation, alongside

improvements to our games’ recommendation engine. Snai delivered continued online growth, with successful completion of our planned platform migration at the end of April now unlocking access to Sisal’s market leading product for Q2. We

also continued to see a year-over-year iGaming benefit from our successful tombola and PokerStars integrations in H2 2025, with PokerStars revenue now ahead of its peak during the Covid-19 pandemic. In

Türkiye, revenue growth of 32% (59% CC) was driven by further network expansion and new content roll-out.

In

UKI, iGaming AMPs were 10% higher and revenue was up 14% (+6% CC). This reflected excellent, double digit iGaming growth for Paddy Power, tombola and Betfair driven by a strong pipeline of new slots content resulting in strong retention metrics. In

sportsbook, targeted generosity helped drive strong customer engagement during a record Cheltenham racing festival, where Paddy Power was the #1 downloaded app. Performance for Sky Bet has been behind expectations as customers adapted to the new

user interface post-migration. However, now customers have access to the full Flutter sportsbook product suite, momentum continued to improve for the brand across the quarter. Sky Bet delivered its highest January customer acquisition volumes in

five years and a strong Cheltenham festival which helped drive underlying sportsbook revenue back to growth in March.

5

The previously announced increase in iGaming taxes from 19% to 40% in the UK was implemented on April 1.

Market competitiveness remained stable ahead of the change, but we now expect less profitable operators to begin to adjust both marketing and generosity strategies. As the leading scale operator in the UK, Flutter is very well-placed to deliver both

material first order mitigation and benefit from second-order effects, including market share gains over time. However, a consequence of the increase in gaming taxes will be to drive some UK customers toward unregulated operators, where there is no

player protection. We therefore welcome the UK Government’s allocation of funding to the UK Gambling Commission to combat this issue, and the recently proposed ban on sports club sponsorship by unlicensed operators. These steps, along with

recent commentary from the UK Gambling Commission, demonstrate a strong intention to enforce against unregulated operators and we look forward to further steps to ensure that accessing illegal operators is restricted.

In Brazil, performance remained encouraging with Betnacional AMPs over 40% higher year-over-year, driven by continued product improvements across sportsbook

and iGaming, validating our continued heightened investment in this exciting market. We will soon deliver a key milestone in our sportsbook product roadmap with the integration of our proprietary pricing capabilities. This will unlock significant

Flutter Edge advantages such as a greater depth of markets, a leading parlay product and promotional improvements ahead of the FIFA World Cup in June.

In

APAC, we continue to see modest year-over-year growth in both sportsbook AMPs and handle. Performance in racing excluding greyhounds, while still down year-over-year, was ahead of our expectations. We welcome the long-awaited advertising

restrictions announced at the beginning of April and believe that Sportsbet is well placed to build on its market-leading position. We believe this strikes the right balance between safeguarding customers and allowing operators to continue offering

sports betting products in a responsible way.

The Flutter Edge continued to drive tangible benefits across CEE and other regions. CEE revenue grew 14%

(+7% CC), with Armenia cementing its number one iGaming position and Serbia delivering good momentum as product improvements took hold. In other regions, we are actively optimizing how we deploy our product capabilities and local hero brands,

migrating PokerStars customers in Spain, France and Portugal to our SEA platform to unlock an improved product experience and cost efficiencies. This represents an important milestone as we scale across markets.

Final thoughts and outlook

I am encouraged by the

progress we have made during the quarter. We have a clear improvement plan for US sportsbook and we are making good progress, with early signs our execution is gaining traction. The progress we are building in FanDuel Predicts is positive and I am

excited about the potential opportunities within market-making.

Internationally, the integration of Snai and NSX is progressing well, our core markets

continue to deliver underlying growth, and we are investing with conviction behind the significant opportunities that both Brazil and the FIFA World Cup present this year.

Looking ahead, the organizational changes we are making ensure we have the right structure in place to deliver continued execution against our strategic

priorities. We are confident in the outlook for the year and our ability to deliver sustainable, long-term value for shareholders.

Sincerely,

Peter Jackson

Flutter CEO

6

In $ millions unless stated, unaudited

US

International

Group

Three months ended March 31,

2026

2025

YoY

2026

2025

YoY

2026

2025

YoY

Average monthly players (‘000s)

4,267

4,312

(1

)%

10,111

10,568

(4

)%

14,378

14,880

(3

)%

Handle

13,357

14,606

(9

)%

9,035

6,912

+31

%

22,392

21,518

+4

%

Net revenue margin

8.6

%

7.8

%

+80

bps

11.9

%

12.7

%

(80

)bps

9.9

%

9.4

%

+50

bps

Sportsbook revenue

1,144

1,134

+1

%

1,077

880

+22

%

2,221

2,014

+10

%

iGaming revenue

564

472

+19

%

1,386

1,050

+32

%

1,950

1,522

+28

%

Other revenue

55

60

(8

)%

78

69

+13

%

133

129

+3

%

Total revenue

1,763

1,666

+6

%

2,541

1,999

+27

%

4,304

3,665

+17

%

Cost of sales

(1,043

)

(956

)

+9

%

(1,244

)

(880

)

+41

%

Technology, research and development expenses

(89

)

(82

)

+9

%

(120

)

(95

)

+26

%

Sales and marketing expenses

(379

)

(374

)

+1

%

(376

)

(309

)

+22

%

General and administrative expenses

(133

)

(93

)

+43

%

(214

)

(197

)

+9

%

Reportable segment adjusted EBITDA

119

161

(26

)%

587

518

+13

%

Net income

209

335

(38

)%

Unallocated corporate overhead15

(75

)

(63

)

+19

%

Group adjusted EBITDA

631

616

+2

%

Adjusted EBITDA margin

6.7

%

9.7

%

(300

)bps

23.1

%

25.9

%

(280

)bps

14.7

%

16.8

%

(210

)bps

Group

The Group

delivered Q1 revenue growth of 17%. This was driven by iGaming revenue growth of 28% with sportsbook revenue up 10% and other revenue 3% higher, as set out below in the US and International sections.

Net income of $209m for the quarter reduced by $126m from $335m in Q1 2025, primarily due to:

A $71m increase in interest expense, net to $156m (Q1 2025: $85m) due to additional financing for the

acquisitions of Snai and NSX and to purchase Boyd’s 5% interest in FanDuel

A $122m increase in depreciation and amortization cost to $416m in Q1 2026 (Q1 2025: $294m), primarily due to the

acquisitions of Snai and NSX (adjusted depreciation and amortization Q1 2026: $202m, Q1 2025: $136m)

An $88m year-over-year non-cash benefit relating to the Fox Option fair

value adjustment, with a gain in Q1 2026 of $293m (Q1 2025 gain of $205m)

Net income attributable to Flutter shareholders was $218m

after including non-controlling interest credits of $9m. This led to a decline in earnings per share for the quarter of 22% to $1.23 reflecting the factors above, partly offset by a $61m non-controlling interest benefit as we lapped the prior period which included an expense which reflected Boyd’s ownership of 5% of FanDuel at the time (Q1 2025: $52m).

Adjusted EBITDA of $631m grew 2%, with adjusted EBITDA margin 210bps lower driven by the performances set out below in the US, International and unallocated

corporate overhead sections. Adjusted earnings per share for the period declined 23% to $1.22, also reflecting the increases in adjusted depreciation and amortization, interest expense, net, and

non-controlling interest credits.

7

From a cash flow perspective we have introduced a new non-GAAP

liquidity measure: free cash flow including financing capex and excluding player funds. This measure includes purchases of intangible assets with extended payment terms which are recognized within cashflows from financing activities

(‘financing capex’), and excludes changes in player deposits and related liabilities from the existing free cash flow calculation. We believe this measure provides additional insight into our ability to generate cash from core operations

by including all intangible asset purchases by the Group and by eliminating cash flow movements from player deposit movements, which are not indicative of underlying business performance. Please see “Definitions of Non-GAAP Financial Measures” and “Reconciliations of Non-GAAP Financial Measures” sections for detailed definitions and GAAP reconciliations.

The Group’s net cash provided by operating activities increased by $142m or 76% year-over-year, primarily as a result of a positive year-over-year

change in player funds of $153m, compared to an outflow in the prior year which included the impact of a Sisal lottery payout. This year-over-year improvement more than offset an increase in tax and interest payments during the quarter, and a Super

PAC contribution made by FanDuel to strengthen our advocacy initiatives in the US. Capital expenditure increased year-over-year, primarily due to phasing of spend in the prior year. Adjusting for the positive impact of player funds, free cash flow

including financing capex and excluding player funds declined by 46% year-over-year.

US

Revenue grew 6%, driven by iGaming revenue growth of 19% with sportsbook revenue up 1%. AMPs of 4.3m decreased by 1% (sportsbook AMPs -6%, iGaming AMPs +10%).

Sportsbook revenue performance was driven by a handle decline of 9%, partly offset by a

year-over-year improvement in net revenue margin of 80 basis points to 8.6%.

The increase in net revenue margin included:

Structural revenue margin of 13.7%, which was 40bps lower than the prior year due to a reduced proportion of

higher margin NFL and NBA volume in the quarter. We expect growth in structural revenue margin year-over-year in H2, and we remain confident in our structural revenue margin expectations of 15% in 2027, and 16% in the long term

A positive sports results impact year-over-year of 170bps (Q1 2026: 30bps unfavorable, Q1 2025: 200bps

unfavorable). At a revenue level, this resulted in an adverse in-quarter impact in Q1 2026 of approximately $33m

Promotional spend of 4.9%, which was 50bps higher than the prior year due to the increase in investment in state

launches in Missouri in December 2025, and Arkansas in March 2026

iGaming revenue grew 19%, underpinned by AMP growth of 10%.

Cost of sales increased by 180bps, primarily driven by tax rate increases of approximately 220bps, partly offset by market access savings and a year-over-year

benefit from less unfavorable sports results.

Sales and marketing expenses were 1% higher year-over-year reflecting new state launch costs and FanDuel

Predicts investment, but reduced by 90bps as a percentage of revenue to 21.5% reflecting the year-over-year swing in sports results. Technology, research and development costs were 9% higher and general and administrative costs were 43% higher

primarily reflecting an increase in headcount and in server costs and cloud services costs to match the scaling of our business, investment in prediction markets, and lobbying costs to support our advocacy efforts.

Adjusted EBITDA was $119m (Q1 2025 $161m), with a reduction in adjusted EBITDA margin of 300bps year-over-year driven by the factors detailed above.

8

International

We have revised our definition of organic revenue and organic adjusted EBITDA to better capture foreign currency fluctuations and one-off events affecting year-over-year comparability. We believe that the revised definitions provide a more meaningful basis for comparison of period-over-period underlying performance.

The specific events impacting comparability in Q1 are as follows:

Acquisitions of Snai on April 30, 2025 and NSX on May 14, 2025

Closure of real money gaming in India in August 2025; and

Foreign currency fluctuations

Our revised organic measures are therefore presented on a constant currency basis, exclude the contribution from the Snai and NSX acquisitions in the current

period, and treat the market closure in India as if they had been in place during the prior year period.

Please see “Definitions of Non-GAAP Financial Measures” and “Reconciliations of Non-GAAP Financial Measures” sections for detailed definitions and GAAP reconciliations.

($ millions except percentages)

Three months ended March 31,

Total

Sports

iGaming

Unaudited

2026

2025

YoY

YoY

CC

YoY

organic

YoY

YoY

CC

YoY

organic

YoY

YoY

CC

YoY

organic

UK and Ireland

900

882

+2

%

(5

)%

(5

)%

(11

)%

(17

)%

(17

)%

+14

%

+6

%

+6

%

Southern Europe and Africa

940

448

+110

%

+95

%

+23

%

+120

%

+97

%

+5

%

+104

%

+94

%

+33

%

Asia Pacific

305

313

(3

)%

(10

)%

+2

%

+12

%

+2

%

+2

%

Central and Eastern Europe

160

140

+14

%

+7

%

+7

%

Brazil

74

9

+722

%

+640

%

+10

%

Other regions

162

207

(22

)%

(27

)%

(27

)%

International revenue16

2,541

1,999

+27

%

+18

%

+1

%

+22

%

+12

%

(7

)%

+32

%

+24

%

+8

%

International adjusted EBITDA

587

518

+13

%

+5

%

(5

)%

International revenue was 27% higher year-over year (+18% CC), benefiting from the acquisition of Snai and NSX, while AMPs

were 4% lower due to the closure of real money iGaming in India.

International revenue was 1% higher on an organic basis with a combination of SEA

underlying sportsbook and iGaming growth, and good iGaming growth in UKI and CEE, offset by the impact of adverse sports results, primarily arising in UKI and SEA.

Sportsbook revenue grew 22% (+12% CC). This reflected handle growth of 31% (+20% CC), benefiting from M&A, and a decline in sportsbook net revenue margin

of 80bps to 11.9%. Net revenue margin included:

A 40bps reduction in structural revenue margin to 16.6%, due to faster growth in regions with currently lower

structural revenue margins including SEA, CEE and Brazil

An adverse sports results impact year-over-year of 120bps (Q1 2026: 100bps unfavorable, Q1 2025 20bps favorable).

At a revenue level, this resulted in an adverse in-quarter impact in Q1 2026 of approximately $100m

An 80bps reduction in promotional spend to 3.6% driven by the impact of M&A, where the acquired businesses

currently have an inherently lower level of promotional spend, and efficiency improvements across UKI and CEE

9

On an organic basis, sportsbook revenue declined 7%, with a 1% increase in handle offset by the revenue

margin drivers discussed above.

iGaming revenue was 32% higher year-over-year (+24% CC) including the benefit of M&A. On an organic basis iGaming

grew 8%, driven by performances in SEA, UKI and CEE.

International regions’ year-over-year revenue performance during Q1 was as follows:

UKI revenue grew 2% (-5% CC) with iGaming growth of 14% (+6% CC)

driven by a 10% increase in AMPs. Sportsbook revenue declined 11% (-17% CC) and reflected a 2% increase in handle (-5% CC), combined with a 230bps unfavorable swing in

year-over-year sports results

SEA revenue increased 110% (+95% CC), benefiting from the acquisition of Snai, and a 10 percentage point

growth benefit from PokerStars migrations during the period. On an organic basis revenue was up 23%. This was driven by iGaming growth of 33% driven by Sisal’s strong performance in Italy and Türkiye. Organic sportsbook revenue grew +5%

including the benefit from PokerStars migrations during the period of 3 percentage points, as organic handle growth of 29% was offset by a 310bps adverse swing in sports results

APAC revenue declined 3% (-10% CC) driven by the impact of the

closure of real money gaming in India. Revenue grew 2% on an organic basis reflecting performance of Sportsbet. This was driven by an improvement in net revenue margin of 60bps due to a positive swing in sports results, offsetting a decline in

handle of 4% primarily driven by greyhound softness in racing

CEE revenue grew 14% (+7% CC), supported by iGaming growth of 17% (+10% CC), as a 26% increase in

sportsbook handle (+15% CC) reflecting Flutter Edge driven product improvements in MaxBet and lapping the impact of Armenian credit card restrictions, largely offset by an unfavorable 260bps swing in sports results

Brazil revenue grew 722% benefiting from the acquisition of NSX. Betnacional revenue grew 1%

year-over-year as strong growth in handle and iGaming revenue were offset by very unfavorable sports results. Organic growth of 10% reflected improved trends in Betfair Brazil as we lapped re-registration

friction in the prior year following the regulation of the Brazilian market in January 2025.

Other regions revenue was 22% lower (-27% CC), primarily

reflecting a 16 percentage point growth impact from the transfer of PokerStars’ Southern European customers to the SEA region and continued declines in activity on the PokerStars global platform

Adjusted EBITDA increased by 13% (+5% CC) year-over-year to $587m reflecting the revenue performance above and the benefit of M&A. Adjusted EBITDA margin

reduced by 280bps to 23.1%, primarily due to the impact of lower adjusted EBITDA margin acquisitions, and continued investment in Brazil. On an organic basis, adjusted EBITDA declined 5% with the revenue performance above offset by a reduction in

adjusted EBITDA margin of 150bps to 24.3% primarily driven by an increase in cost of sales as a percentage of revenue year-over-year, detailed below.

Cost of sales as a percentage of revenue increased by 500bps to 49.0%, driven by the acquisition of Snai and Betnacional and the closure of real money gaming

in India which represented 280bps of the increase. The remainder of the increase was primarily driven by a shift in revenue mix toward higher tax products and regions, increased tax and licensing costs in CEE and SEA, and a change in classification

of the now-mandatory UK gambling levy from general and administrative costs.

Sales and marketing expenses

increased by 22% year-over-year due to the impact of the Snai and NSX acquisitions. As a percentage of revenue, sales and marketing reduced by 70bps to 14.8%, as our investment in Brazil was partly offset by reduced spend in India and lower relative

sales and marketing expenses in Snai.

Technology, research and development costs were 26% higher year-over-year with approximately half of this driven by

the impact of M&A. General and administrative costs were 9% higher from M&A, the impact of which more than offset savings from retail closures in the UKI and the reclassification of the UK gambling levy to cost of sales.

10

Unallocated corporate overhead increased by 19% year-over-year (+9% CC) as we invest to enhance the

Flutter Edge through shared technology, and in our US reporting and controls environment. We are progressing well with identifying further cost saving initiatives to ensure we have an efficient and agile operating model to support future growth. We

will provide an update on our progress later this year.

Capital structure

Available cash decreased $316m year-over-year, closing at approximately $1.5bn. The change in total debt from $12,266m at December 31, 2025, to $11,965m

at March 31, 2026 reflects repayment of our revolving credit facility. Net debt was $10,575m at the end of Q1, with a leverage ratio2 of 3.7x (3.7x at December 31, 2025). We expect

profit growth and cash generation will drive leverage reduction by the end of 2026, with leverage expected to increase in Q2 and Q3, before reducing again in Q4.

At our Q4 earnings in February we communicated our plan to return $250m to shareholders, commencing during H1. This tranche began in Q1 and remains ongoing.

As of May 1, $190m (Q1 2026: $121m) of this tranche has been returned to shareholders, bringing the total cash returned to shareholders since the beginning of the share repurchase program to $1.31bn, of a total of up to $5bn expected to be

returned over the coming years.

Our disciplined capital allocation policy provides the flexibility to respond effectively to evolving market conditions

and emerging opportunities. We continue to prioritize organic investment in our core business, and strategic investment including emerging opportunities such as prediction markets, while also ensuring the deleveraging profile of the business is

maintained. There will be no additional buyback tranche this quarter, this position will continue to be assessed. While now is the time to prioritize deleveraging, buybacks remain an important part of our long-term capital allocation policy.

Given the Group’s robust growth profile, we expect to return to our target leverage range of 2.0 - 2.5x in the medium-term consistent with our stated

policy, with exact timing dependent upon the cadence of our strategic investments and share repurchases.

Review of London Stock Exchange listing

We are undertaking a review of our London Stock Exchange listed ordinary shares. The conclusion of this review may result in the delisting of

Flutter’s ordinary shares from the LSE. It is anticipated that this review will be completed during Q2 2026 and an update to shareholders will be provided in due course. The NYSE listing of Flutter ordinary shares will not be impacted by the

possible cancellation of the LSE listing.

Guidance

April performance on an underlying basis was in line with our expectations across both the US and International. Additionally, we have been pleased with the

performance of our early Arkansas state launch, which was not incorporated in our prior outlook and therefore will add $35m in investment costs for 2026

We are updating guidance for US and International to include (i) unfavorable Q1 sports results since guidance was issued6, (ii) new state launch costs in Arkansas, and (iii) the change in reporting for PokerStars North America which has no impact from an overall Group basis.

Our updated outlook for 2026 now includes the following midpoints:

Group: revenue and adjusted EBITDA of $18.305bn and $2.865bn, representing 12% and 1% year-over-year growth, respectively.

US: revenue and adjusted EBITDA of $7.795bn and $0.97bn after adjusting for:

Unfavorable sports results since guidance issued of $45m revenue and $30m adjusted EBITDA

Arkansas launch investment cost of $35m and a slightly unfavorable revenue impact

11

PokerStars North America, which will now be operated as part of the FanDuel business ($40m revenue, $15m adjusted

EBITDA loss)

FanDuel Predicts Q1 revenue was not material, Q2 - Q4 revenue has not been included in our guidance.

This results in 2026 US revenue and adjusted EBITDA year-over-year growth of 12% and 5%, respectively, at the midpoint.

56% of our total full year revenue guidance and 77% of total full year adjusted EBITDA are expected to arise in H2, reflecting new state and prediction market

investments in Q2. We anticipate the vast majority of H2 adjusted EBITDA to arise in Q4, given our expected launch in Alberta in July, the anticipated phasing of prediction market spend, and the expected ramp in trajectory of the business over the

remainder of the year.

International: revenue and adjusted EBITDA of $10.51bn and $2.205bn after adjusting for unfavorable sports results since

guidance issued of $50m revenue and $40m adjusted EBITDA and the impact of PokerStars North America as outlined above.

This results in 2026 International

revenue growth of 12% year-over-year and adjusted EBITDA flat at the midpoint.

We expect approximately 52% of full year revenue and 53% of full year

adjusted EBITDA to arise in H2 with adjusted EBITDA to be weighted to Q4.

Interest expense, net: now expected to be $640m, reflecting expected

borrowing profile for the rest of the year, interest rate changes, and foreign currency movements.

All other guidance items remained unchanged from Q4

guidance

Updated 2026 guidance

Previous

guidance

Low

Midpoint

High

Midpoint

Group revenue

$

17.655bn

$

18.305bn

$

18.955bn

$

18.4bn

Group adjusted EBITDA

$

2.54bn

$

2.865bn

$

3.19bn

$

2.97bn

US new states adjusted EBITDA

Approximately $(105)m

$

(70)m

FanDuel Predicts adjusted EBITDA

Approximately $(300)m

$

(275)m

US total revenue

$

7.395bn

$

7.795bn

$

8.195bn

$

7.8bn

US total adjusted EBITDA

$

0.77bn

$

0.97bn

$

1.17bn

$

1.05bn

International revenue

$

10.26bn

$

10.51bn

$

10.76bn

$

10.6bn

International adjusted EBITDA

$

2.08bn

$

2.205bn

$

2.33bn

$

2.23bn

Unallocated corporate overhead

Approximately $(310)m

$

(310)m

Interest expense, net

Approximately $(640)m

$

(610)m

Depreciation and amortization excl. acquired intangibles

Approximately $(750)m

$

(750)m

Capital expenditure17

Approximately $(855)m

$

(855)m

Share repurchases

Approximately $(250)m (H1 specific)

$

(250)m

Guidance is provided (i) on the basis that sports results are in line with our expected margin for the remainder of the

year, (ii) at stated foreign exchange rates13 and (iii) on the basis of a consistent regulatory and tax framework except where otherwise stated.

12

A reconciliation of our forward-looking non-GAAP financial measures

to the most directly comparable GAAP financial measure cannot be provided without unreasonable effort. This is due to the inherent difficulty of accurately forecasting the occurrence and financial impact of the adjusting items necessary for such a

reconciliation to be prepared of items that have not yet occurred, are out of our control, or cannot be reasonably predicted.

13

Conference call:

Flutter management will host a conference call today at 4:30 p.m. EDT (9:30 p.m. BST) to review the results and be available for questions, with access via

webcast and telephone.

A public audio webcast of management’s call and the related Q&A can be accessed by registering here or via

www.flutter.com/investors. For those unable to listen to the live broadcast, a replay will be available approximately one hour after the conclusion of the call. This earnings release and supplementary materials will also be made available via

www.flutter.com/investors.

Analysts and investors who wish to participate in the live conference call must do so by dialing any of the numbers below and

using conference ID 105296569. Please dial in 10 minutes before the conference call begins.

+1 833 461 5787 (North America)

+44 808 196 8935 (United Kingdom)

+353 1800 851 901 (Ireland)

+61 1800 849 752 (Australia)

+1 585 542 9983

(International)

Forward-Looking Statements

This

press release contains “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These statements reflect our current expectations as to future events based on certain assumptions and

include any statement that does not directly relate to any historical or current fact. These statements include, but are not limited to, statements related to our share repurchase program, our cost efficiency program, the potential delisting of

Flutter’s ordinary shares from the London Stock Exchange, our sportsbook improvement plan, planned deleveraging, our expectations regarding market share, impact of management changes, the performance of our business, our financial results, our

operations, our liquidity and capital resources, the conditions in our industry and our growth strategy (including our plans and expectations related to new product offerings and enhancements). In some cases, you can identify these forward-looking

statements by the use of words such as “outlook,” “believe(s),” ”expect(s),” “potential,” “continue(s),” “may,” “will,” “should,” “could,”

“would,” “seek(s),” “predict(s),” “intend(s),” “trends,” “plan(s),” “estimate(s),” “anticipates,” “projection,” “goal,”

“target,” “aspire,” “will likely result,” and or the negative version of these words or other comparable words of a future or forward looking nature. Such forward-looking statements are subject to various risks

and uncertainties. Accordingly, there are or will be important factors that could cause actual outcomes or results to differ materially from those indicated in these statements. Such factors include, among others: Flutter’s ability to

effectively compete in the global entertainment and gaming industries; Adverse changes to the regulation (including taxation) of online betting and iGaming; Flutter’s ability to retain existing customers and to successfully acquire new

customers; Flutter’s ability to accurately determine the odds in relation to any particular event exposes us to trading, liability management and pricing risk; Flutter’s ability to develop new product offerings; Flutter’s ability

to successfully acquire and integrate new businesses; Flutter’s ability to maintain relationships with third-parties; Flutter’s ability to maintain its reputation; Public sentiment towards online betting and iGaming generally; The

potential impact of general economic conditions, including inflation, tariffs and/or trade disputes, fluctuating interest rates and instability in the banking system, on Flutter’s liquidity, operations and personnel; Flutter’s ability to

obtain and maintain licenses with gaming authorities; The failure of additional jurisdictions to legalize and regulate online betting and iGaming; Flutter’s ability to comply with complex, varied and evolving U.S. and international laws and

regulations relating to its business; Flutter’s ability to raise financing in the future; Flutter’s success in retaining or recruiting officers, key employees or directors; Litigation and the ability to adequately protect Flutter’s

intellectual property rights; The impact of data security breaches or cyber-attacks on Flutter’s systems; and Flutter’s ability to remediate material weaknesses in its internal control over financial reporting.

14

Additional factors that could cause the Company’s results to differ materially from those described in

the forward-looking statements can be found in Part I, “Item 1A. Risk Factors” of the Company’s Annual Report on Form 10-K for the fiscal year ended December 31, 2025 filed with the

Securities and Exchange Commission (the “SEC”) on February 26, 2026 and other periodic filings with the SEC, which are accessible on the SEC’s website at www.sec.gov. Accordingly, there are or will be important factors that

could cause actual outcomes or results to differ materially from those indicated in these statements. These factors should not be construed as exhaustive and should be read in conjunction with the other cautionary statements that are included in the

Company’s filings with the SEC. The Company undertakes no obligation to publicly update or review any forward-looking statement, whether as a result of new information, future developments or otherwise, except as required by law.

About Flutter Entertainment plc

Flutter is the

world’s leading online sports betting and iGaming operator, with a market leading position in the US and across the world. Our ambition is to leverage our size and our challenger mindset to change our industry for the better. By Changing the

Game, we believe we can deliver long-term growth while promoting a positive, sustainable future for all our stakeholders. We are well-placed to do so through the distinctive, global advantages of the Flutter Edge, which gives our brands access to

group-wide benefits, as well as our clear vision for sustainability through our Positive Impact Plan.

Flutter operates a diverse portfolio of leading

online sports betting and iGaming brands including FanDuel, Sky Betting & Gaming, Sportsbet, PokerStars, Paddy Power, Sisal, Snai, tombola, Betfair, MaxBet, Junglee Games, Adjarabet and Betnacional. We are the industry leader with $16,383m

of revenue globally for fiscal 2025, up 17% YoY, and $4,304m of revenue globally for the quarter ended March 31, 2026.

Contacts:

Investor Relations:

Media Relations:

Paul Tymms, Investor Relations

Kate Delahunty, Corporate Communications

Ciara O’Mullane, Investor Relations

Lindsay Dunford, Corporate Communications

Rob Allen, Corporate Communications

Email: investor.relations@flutter.com

Email: corporatecomms@flutter.com

15

Notes

1

Average Monthly Players (“AMPs”) is defined as the average over the applicable reporting period of

the total number of players who have had a bet settled and/or contributed to rake or tournament fees during the month. This measure does not include individuals who have only used new player or player retention incentives, and this measure is for

online players only and excludes retail player activity. In circumstances where a player uses multiple product categories within one brand, we are generally able to identify that it is the same player who is using multiple product categories and

therefore count this player as only one AMP at the Group level while also counting this player as one AMP for each separate product category that the player is using. As a result, the sum of the AMPs presented at the product category level is

greater than the total AMPs presented at the Group level. See Part II, “Item 7. Management’s Discussion and Analysis of Financial Condition and Results of Operations—Key Operational Metrics” of Flutter’s Annual Report

on Form 10-K for the year ended December 31, 2025 filed with the SEC on February 26, 2026 for additional information regarding how we calculate AMPs data, including a discussion regarding duplication

of players that exists in such data.

2

Organic revenue, Group adjusted EBITDA, organic adjusted EBITDA, Group adjusted EBITDA margin, free cash flow,

free cash flow including financing capex and excluding player funds, net debt, leverage ratio, constant currency, adjusted net income attributable to Flutter shareholders and adjusted earnings per share are

non-GAAP financial measures. See “Definitions of non-GAAP financial measures” and “Reconciliations of Non-GAAP

Financial Measures” sections of this announcement for definitions of these measures and reconciliations to the most directly comparable financial measures calculated in accordance with GAAP. Due to rounding, these numbers may not add up

precisely to the totals provided.

3

The Group acquired Snai in April 2025 and NSX in May 2025. Both are reported within our International segment

from their respective completion dates.

4

Flutter has ceased all real-money gaming operations in India following the enactment of the Promotion and

Regulation of Online Gaming Act, 2025, which required Junglee and all other operators to immediately stop real-money gaming services.

5

US market position based on available market share data for states in which FanDuel is active. Online

sportsbook market share is the gross gaming revenue (GGR) and net gaming revenue (NGR) market share of our FanDuel brand for the three months to March 31, 2026 in the states in which FanDuel was live (excluding Tennessee as they no longer

report this data), based on published gaming regulator reports in those states. iGaming market share is the GGR market share of FanDuel for the three months to March 31, 2026 in the states in which FanDuel was live, based on published gaming

regulator reports in those states. US iGaming GGR market share including PokerStars US (which is reported in the International segment) for the three months to March 31, 2026 was 27%.

6

Impact of US sports results:

Q1 sports results included in previous guidance: revenue $12m favorable, $8m adjusted EBITDA favorable

Q1 total sports results: revenue $33m unfavorable, $22m adjusted EBITDA unfavorable

Impact of International sports results:

Q1 sports results included in previous guidance: revenue $50m unfavorable, $37m adjusted EBITDA unfavorable

Q1 total sports results: revenue $100m unfavorable, $77m adjusted EBITDA unfavorable

7

Investment represents expected adjusted EBITDA impact of FanDuel Predicts, for FanDuel only. FanDuel will

consolidate the results of FanDuel Predicts fully in its reported results. Under the terms of the partnership with CME Group, CME Group will receive a revenue share of approximately 50% of the gross revenue generated by FanDuel Predicts, before

deduction of promotional spend. This revenue share cost will be accounted for in cost of sales. FanDuel will bear 100% of costs to support the FanDuel Predicts mobile app (promotional costs, sales and marketing, and

non-exchange related cost of sales). CME Group will bear all costs to support the exchange.

8

Constant currency growth rates are calculated by retranslating the

non-US dollar denominated component of Q1 2025 at Q1 2026 exchange rates. See reconciliation below.

9

Following a review of events in the current and prior periods, the Company has revised its definitions of

organic revenue and organic adjusted EBITDA to better capture one-off events affecting year-over-year comparability. We believe that the revised definitions provide a more meaningful basis for comparison of

period-over-period underlying performance of the Group’s segments and regions. The specific events which are adjusted for the periods under review are as follows:

Contributions from the acquisition of Snai on April 30, 2025 and NSX on May 14, 2025 are excluded from

the current period

Contributions from Junglee are excluded from the prior period following the closure of real money gaming in India

in August 2025

Foreign currency fluctuations

Please see “Definitions of Non-GAAP Financial Measures” and “Reconciliations of Non-GAAP Financial Measures” sections for detailed definitions and GAAP reconciliations.

16

10

Fox has an option to acquire an 18.6% equity interest in FanDuel (the Fox Option). Gains or losses in the fair

value of the Fox Option primarily due to changes in the fair value of FanDuel during the reporting period are recorded in Other income (expense), net. See Part II, “Item 8. Financial Statements and Supplementary Data—Fair Value

Measurements” of Flutter’s Annual Report on Form 10-K for the year ended December 31, 2025 filed with the SEC on February 26, 2026 for additional information regarding the Fox Option.

11

Beginning this quarter, the Group presents non-GAAP free cash flow

further adjusted to include purchases of intangible assets with extended payment terms which are recognized within cashflows from financing activities (‘financing capex’), and exclude changes in player deposits and related liabilities.

We believe this measure provides additional insight into our ability to generate cash from core operations by including all intangible asset purchases by the Group and by eliminating cash flow movements from player deposit movements, which are not

indicative of underlying business performance. Please see “Definitions of Non-GAAP Financial Measures” and “Reconciliations of Non-GAAP Financial

Measures” sections for detailed definitions and GAAP reconciliations.

12

A reconciliation of our forward-looking non-GAAP financial measures to

the most directly comparable GAAP financial measure cannot be provided without unreasonable effort. This is due to the inherent difficulty of accurately forecasting the occurrence and financial impact of the adjusting items necessary for such a

reconciliation to be prepared of items that have not yet occurred, are out of our control, or cannot be reasonably predicted.

13

The impact of changes in foreign exchange rates versus those used in the guidance issued on February 26, 2026

is not significant. Therefore, foreign exchange rates assumed for 2026 guidance remain unchanged versus those used for guidance issued on February 26, 2026 of USD:GBP of 0.741, USD:EUR of 0.849 and USD:AUD of 1.412.

14

Italian market position and share based on regulator GGR data from Agenzia delle dogane e dei Monopoli

15

Unallocated corporate overhead includes shared technology, research and development, sales and marketing, and

general and administrative expenses that are not allocated to a specific segment.

16

Total International revenue by region and year-over-year movements includes Other revenue in addition to Sports

and iGaming revenue separately identified.

17

Capital expenditure is defined as payments for the purchase of property and equipment, the purchase of

intangible assets and capitalized software.

17

Definitions of non-GAAP financial measures

This press release includes organic revenue, organic adjusted EBITDA, adjusted EBITDA, adjusted EBITDA margin, adjusted net income, adjusted net income

attributable to Flutter shareholders, adjusted Earnings Per Share (“adjusted EPS”), leverage ratio, net debt, free cash flow including financing capex and excluding player funds, adjusted depreciation and amortization and constant

currency which are non-GAAP financial measures that we use to supplement our results presented in accordance with U.S. generally accepted accounting principles (“GAAP”). These non-GAAP measures are presented solely as supplemental disclosures to reported GAAP measures because we believe that these non-GAAP measures are useful in evaluating our

operating performance, similar to measures reported by its publicly-listed U.S. competitors, and regularly used by analysts, lenders, financial institutional and investors as measures of performance. These

non-GAAP measures are not intended to be substitutes for any GAAP financial measures, and, as calculated, may not be comparable to other similarly titled measures of performance of other companies in other

industries or within the same industry.

Constant currency reflects certain operating results on a constant currency basis in order to facilitate period-to-period comparisons of our results without regard to the impact of fluctuating foreign currency exchange rates. The term foreign currency exchange rates refer to the

exchange rates used to translate our operating results for all countries where the functional currency is not the U.S. Dollar, into U.S. Dollars. Because we are a global company, foreign currency exchange rates used for translation may have a

significant effect on our reported results. In general, our financial results are affected positively by a weaker U.S. Dollar and are affected negatively by a stronger U.S. Dollar. References to operating results on a constant currency

basis mean operating results without the impact of foreign currency exchange rate fluctuations. We believe the disclosure of constant currency results is helpful to investors because it facilitates period-to-period comparisons of our results by increasing the transparency of our underlying performance by excluding the impact of fluctuating foreign currency exchange rates. We calculate constant currency

revenue, adjusted EBITDA and segment adjusted EBITDA by translating prior-period revenue, adjusted EBITDA and segment adjusted EBITDA, as applicable, using the average exchange rates from the current period rather than the actual average exchange

rates in effect in the prior period.

Organic revenue is a non-GAAP measure presented on a segmental and

regional basis in constant currency terms. It excludes: (i) acquisitions (calculated by excluding the impact of material acquisitions that are not fully consolidated in both current and comparative periods) and (ii) market exits resulting

from significant regulatory changes.

Organic adjusted EBITDA is a non-GAAP measure presented on a

segmental basis in constant currency terms, applying the same adjustments as organic revenue to adjusted EBITDA.

Organic revenue and adjusted EBITDA

growth rates are also presented to show period-over-period movement. We believe the disclosure of organic revenue, organic adjusted EBITDA, and their growth rates are helpful to investors because they facilitate period-to-period comparisons by increasing transparency of our underlying performance.

The International segment

has experienced a number of changes that impact period-to-period comparability. The following adjustments have been made in arriving at organic revenue and organic

adjusted EBITDA:

Contributions from the acquisitions of Snai on April 30, 2025 and NSX on May 14, 2025 are excluded from

the current period;

Junglee contributions are excluded from the comparative period following the closure of real money gaming in

India in August 2025; and

Foreign currency fluctuations.

Adjusted EBITDA is defined on a Group basis as net income (loss) before income taxes; other income, net; interest expense, net; depreciation and

amortization; transaction fees and associated costs; restructuring and integration costs; impairment of property and equipment, intangible assets, right-of-use assets

and goodwill and share based compensation expense.

Adjusted EBITDA margin is Adjusted EBITDA as a percentage of revenue, respectively.

Adjusted net income is defined as net income (loss) as adjusted for after-tax effects of transaction fees and

associated costs; restructuring and integration costs; gaming taxes dispute, amortization of acquired intangibles, accelerated amortization, loss (gain) on settlement of long-term debt; impairment of property and equipment, intangible assets, right-of-use assets and goodwill; financing related fees not eligible for capitalization; gain from disposal of businesses, fair value (gain)/loss on derivative instruments,

fair value (gain)/loss on contingent consideration, fair value (gain)/loss on Fox Option Liability and fair value (gain)/loss on investment and share-based compensation.

Adjusted net income attributable to Flutter shareholders is defined as adjusted net income, adjusted for net gain/(loss) attributable to non-controlling interests and redeemable non-controlling interests, and adjustment of redeemable non-controlling interest to redemption

value.

18

Adjusted EPS is calculated by dividing adjusted net income attributable to Flutter shareholders by

the number of diluted weighted-average ordinary shares outstanding in the period.

Adjusted EBITDA, adjusted EBITDA margin, adjusted net income, adjusted

net income attributable to Flutter shareholders and adjusted EPS are non-GAAP measures and should not be viewed as measures of overall operating performance, indicators of our performance, considered in

isolation, or construed as alternatives to operating profit (loss), net income (loss) measures or earnings per share, or as alternatives to net cash provided by (used in) operating activities, as measures of liquidity, or as alternatives to any

other measure determined in accordance with GAAP.

Management has historically used these measures when evaluating operating performance because we

believe that they provide additional perspective on the financial performance of our core business.

Adjusted EBITDA has further limitations as an

analytical tool. Some of these limitations are:

it does not reflect the Group’s cash expenditures or future requirements for capital expenditure or

contractual commitments;

it does not reflect changes in, or cash requirements for, the Group’s working capital needs;

it does not reflect interest expense, or the cash requirements necessary to service interest or principal

payments, on the Group’s debt;

it does not reflect share-based compensation expense which is primarily a

non-cash charge that is part of our employee compensation;

although depreciation and amortization are non-cash charges, the assets

being depreciated and amortized will often have to be replaced in the future, and Adjusted EBITDA does not reflect any cash requirements for such replacements;

it is not adjusted for all non-cash income or expense items that are

reflected in the Group’s statements of cash flows; and

the further adjustments made in calculating Adjusted EBITDA are those that management consider not to be

representative of the underlying operations of the Group and therefore are subjective in nature.

Net debt is defined as total

debt, excluding premiums, discounts, and deferred financing expense, and the effect of foreign exchange that is economically hedged as a result of our cross-currency interest rate swaps reflecting the net cash outflow on maturity less cash and cash

equivalents.

Leverage ratio is defined as net debt divided by last twelve months adjusted EBITDA. We use this

non-GAAP financial measure to evaluate our financial leverage. We present net debt to adjusted EBITDA because we believe it is more representative of our financial position as it is reflective of our ability

to cover our net debt obligations with results from our core operations, and is an indicator of our ability to obtain additional capital resources for our future cash needs. We believe net debt is a meaningful financial measure that may assist

investors in understanding our financial condition and recognizing underlying trends in our capital structure. The Leverage Ratio is not a substitute for, and should be used in conjunction with, GAAP financial ratios. Other companies may calculate

leverage ratios differently.

Free cash flow is defined as net cash provided by (used in) operating activities less payments for property and

equipment, intangible assets and capitalized software. Free cash flow including financing capex and excluding player funds is defined as free cash flow less purchases of intangible assets with extended payment terms recognized within

cashflows from financing activities, and excluding movements in player deposits—investments and player deposit liabilities. We believe this measure provides additional insight into our ability to generate cash from core operations by including

all intangible asset purchases by the Group and by eliminating cash flow movements from player deposit movements, which are not indicative of underlying business performance. These non-GAAP measures may be

useful to investors and other users of our financial statements as supplemental measures of our cash performance, but should not be considered in isolation as a measure of residual cash flow available for discretionary purposes, or as an alternative

to operating cash flows presented in accordance with GAAP. Free cash flow and free cash flow including financing capex and excluding player funds do not necessarily represent funds available for discretionary use and are not necessarily a measure of

our ability to fund our cash needs. Our calculation of free cash flow and free cash flow including financing capex and excluding player funds may differ from similarly titled measures used by other companies, limiting their usefulness as comparative

measures.

Adjusted depreciation and amortization is defined as depreciation and amortization excluding amortization of acquired intangibles.

19

Condensed Consolidated Balance Sheets

($ in millions except share and per share amounts)

As of

March 31,

2026

As of

December 31,

2025

Current assets:

Cash and cash equivalents

1,512

1,828

Cash and cash equivalents – restricted

73

72

Player deposits – cash and cash equivalents

1,920

1,932

Player deposits – investments

23

23

Accounts receivable, net

155

190

Prepaid expenses and other current assets

817

751

Total current assets

4,500

4,796

Investments

6

7

Property and equipment, net

597

630

Operating lease

right-of-use assets

538

550

Intangible assets, net

6,714

7,019

Goodwill

15,649

15,825

Deferred tax assets

295

309

Other non-current assets

175

144

Total assets

28,474

29,280

Liabilities, redeemable non-controlling interests and

shareholders’ equity

Current liabilities:

Accounts payable

427

386

Player deposit liability

1,863

1,859

Operating lease liabilities

153

130

Long-term debt due within one year

171

109

Other current liabilities

2,366

2,559

Total current liabilities

4,980

5,043

Operating lease liabilities – non-current

442

476

Long-term debt

11,794

12,157

Deferred tax liabilities

1,038

1,105

Other non-current liabilities

511

801

Total liabilities

18,765

19,582

Commitments and contingencies

Redeemable non-controlling interests

417

424

Shareholders’ equity

Ordinary shares (Authorized 300,000,000 shares of €0.09 (March 31, 2026: $0.10;

December 31, 2025: $0.11) par value each; issued March 31, 2026: 174,400,428 shares; December 31, 2025: 175,224,066 shares)

36

36

Additional paid-in capital

2,049

1,989

Accumulated other comprehensive loss

(1,252

)

(1,111

)

Retained earnings

8,231

8,124

Total Flutter Shareholders’ Equity

9,064

9,038

Non-controlling interests

228

236

Total shareholders’ equity

9,292

9,274

Total liabilities, redeemable non-controlling

interests and shareholders’ equity

28,474

29,280

20

Condensed Consolidated Statements of Comprehensive Income

($ in millions except share and per share amounts)

Three months ended March 31,

2026

2025

Revenue

4,304

3,665

Cost of sales

(2,467

)

(1,956

)

Gross profit

1,837

1,709

Technology, research and development expenses

(259

)

(215

)

Sales and marketing expenses

(966

)

(840

)

General and administrative expenses

(533

)

(431

)

Operating profit

79

223

Other income (expense), net

311

216

Interest expense, net

(156

)

(85

)

Profit before income taxes

234

354

Income tax expense

(25

)

(19

)

Net income

209

335

Net (loss) income attributable to non-controlling

interests and redeemable non-controlling interests

(7

)

3

Adjustment of redeemable non-controlling interest to

redemption value

(2

)

49

Net income attributable to Flutter shareholders

218

283

Earnings per share

Basic

1.24

1.59

Diluted

1.23

1.57

Other comprehensive income (loss), net of tax:

Effective portion of changes in fair value of cash flow hedges

17

(44

)

Fair value of cash flow hedges transferred to the income statement

(11

)

36

Changes in excluded components of fair value hedge

1

(1

)

Foreign exchange gain (loss) on net investment hedges

1

(14

)

Foreign exchange gain (loss) on translation of the net assets of foreign currency denominated

entities

(132

)

369

Income tax expense related to items of other comprehensive loss

(1

)

Other comprehensive (loss) income

(125

)

346

Other comprehensive income (loss) attributable to Flutter shareholders

(141

)

336

Other comprehensive income attributable to non-controlling

interest and redeemable non-controlling interest

16

10

Total comprehensive income

84

681

21

Condensed Consolidated Statements of Cash Flows

Three months ended March 31,

($ in millions)

2026

2025

Cash flows from operating activities

Net income

209

335

Adjustments to reconcile net income to net cash from operating activities:

Depreciation and amortization

416

294

Change in fair value of derivatives

Non-cash interest expense, net

67

12

Non-cash operating lease expense

35

43

Unrealized foreign currency exchange gain, net

(20

)

(8

)

Loss (gain) on disposals

2

(3

)

Share-based compensation – equity classified

53

56

Share-based compensation – liability classified

(4

)

1

Other (income) expense, net

(293

)

(205

)

Deferred tax (benefit) expense

(37

)

1

Change in operating assets and liabilities:

Player deposits – investments

(5

)

9

Accounts receivable

32

(9

)

Prepaid expenses and other current assets

(43

)

(1

)

Accounts payable

65

84

Other liabilities

(140

)

(236

)

Player deposit liability

20

(147

)

Operating leases liabilities

(27

)

(38

)

Net cash provided by operating activities

330

188

Cash flows from investing activities:

Purchases of property and equipment

(25

)

(19

)

Purchases of intangible assets

(32

)

(33

)

Capitalized software

(120

)

(48

)

Proceeds from disposal of intangible assets

5

Cash settlement of derivatives designated in net investment hedge

5

4

Other advances

(9

)

Net cash used in investing activities

(172

)

(100

)

Cash flows from financing activities:

Proceeds from issue of ordinary share upon exercise of options

4

3

Proceeds from issuance of long-term debt (net of transactions costs)

450

Transaction costs with third parties from issuance of long-term debt

(6

)

Repayment of long-term debt

(744

)

(10

)

Distributions to non-controlling interests

(12

)

(4

)

Payment of contingent consideration

(16

)

Purchases of intangible assets with extended payment terms

(15

)

Repurchase of ordinary shares and taxes withheld and paid on employee share awards

(135

)

(244

)

22

Net cash (used in) financing activities

(458

)

(271

)

Net decrease in cash, cash equivalents and restricted cash

(300

)

(183

)

Cash, cash equivalents and restricted cash – Beginning of the period

3,832

3,509

Foreign currency exchange gain (loss) on cash and cash equivalents

(27

)

67

Cash, cash equivalents and restricted cash – End of the period

3,505

3,393

Cash, cash equivalents and restricted cash comprise of:

Cash and cash equivalents

1,512

1,537

Cash and cash equivalents - restricted

73

54

Player deposits - cash & cash equivalents

1,920

1,802

Cash, cash equivalents and restricted cash – End of the period

3,505

3,393

Supplemental disclosures of cash flow information:

Interest paid

97

91

Income tax paid (net of refunds)

77

21

Operating cash flows from operating leases

36

38

Non-cash investing and financing

activities:

Purchase of long lived assets with accrued expense – investing1

52

91

Purchase of long lived assets with accrued expense – financing1

57

Right of use assets obtained in exchange for new operating lease liabilities

17

15

Adjustments to lease balances as a result of remeasurement

13

25

Non-cash issuance of common stock upon exercise of options1

3

1.

Figures represent the closing position at the end of the reporting period and not the movement during the

period.

23

Reconciliations of non-GAAP financial measures

Adjusted EBITDA reconciliation

See below a reconciliation

of Adjusted EBITDA and Adjusted EBITDA Margin to net income, the most comparable GAAP measure.

Three months ended March 31,

($ in millions)

2026

2025

Net income

209

335

Add back:

Income taxes

25

19

Other (expense) income, net

(311

)

(216

)

Interest expense, net

156

85

Depreciation and amortization

416

294

Share-based compensation expense

49

57

Transaction fees and associated costs

1

21

1

Restructuring and integration costs

2

66

41

Group Adjusted EBITDA

631

616

Group Revenue

4,304

3,665

Group Adjusted EBITDA Margin

14.7

%

16.8

%

1.

Fees primarily relate to the Group’s contribution to a super political action committee.

2.

Costs primarily relate to various restructuring, acquisition integration and other strategic initiatives to

drive synergies. The programs are expected to run until 2027. These actions include efforts to consolidate and integrate our technology infrastructure, back-office functions and relocate certain operations to lower cost locations. It also includes

business process re-engineering cost, planning and design of target operating models for the Group’s enabling functions and discovery and planning related to the Group’s anticipated migration to a

new enterprise resource planning system. The costs primarily include severance expenses, advisory fees and temporary staffing costs.

24

Adjusted net income attributable to Flutter shareholders

See below a reconciliation of Adjusted net income attributable to Flutter shareholders to net income/ (loss), the most comparable GAAP measure.

Three months ended March 31,

($ in millions)

2026

2025

Net income

209

335

Less:

Transaction fees and associated costs

21

1

Restructuring and integration costs

66

41

Amortization of acquired intangibles

214

158

Share-based compensation

49

57

Financing related fees not eligible for capitalization

1

Fair value gain on Fox Option Liability

(293

)

(205

)

Tax impact of above adjustments1

(58

)

(50

)

Adjusted net income

208

338

Less:

Net (loss) income attributable to non-controlling

interests and redeemable non-controlling interests2

(7

)

3

Adjustment of redeemable non-controlling interest3

(2

)

49

Adjusted net income attributable to Flutter shareholders

217

286

Weighted average number of shares

177

180

1.

Tax rates used in calculated adjusted net income attributable to Flutter shareholders is the statutory tax rate

applicable to the geographies in which the adjustments were incurred.

2.

Represents net income attributed to the non-controlling interest in

Sisal offset by the net loss attributed to the redeemable non-controlling interest in MaxBet, Junglee and Betnacional.

3.

Represents the adjustment made to the carrying value of the redeemable

non-controlling interests in MaxBet and Junglee to account for the higher of (i) the initial carrying amount adjusted for cumulative earnings allocations, or (ii) redemption value at each reporting

date through retained earnings.

25

Adjusted earnings per share reconciliation

See below a reconciliation of adjusted earnings per share to diluted earnings per share, the most comparable GAAP measure.

Three months ended March 31,

$

2026

2025

Earnings per share to Flutter shareholders

1.23

1.57

Add/ (Less):

Transaction fees and associated costs

0.12

0.01

Restructuring and integration costs

0.37

0.23

Amortization of acquired intangibles

1.21

0.88

Share-based compensation

0.28

0.31

Financing related fees not eligible for capitalization

0.01

Fair value gain on Fox Option Liability

(1.66

)

(1.14

)

Tax impact of above adjustments

(0.33

)

(0.28

)

Adjusted earnings per share

1.22

1.59

26

Net debt reconciliation

See below a reconciliation of net debt to long-term debt, the most comparable GAAP measure.

($ in millions)

As of

March 31,

2026

As of

December 31,

2025

Long-term debt

11,794

12,157

Long-term debt due within one year

171

109

Total Debt

11,965

12,266

Add:

Transactions costs, premiums or discount included in the carrying value of debt

87

93

Less:

Unrealized foreign exchange on translation of foreign currency debt 1

35

60

Cash and cash equivalents

(1,512

)

(1,828

)

Net Debt

10,575

10,591

1.

Representing the adjustment for foreign exchange that is economically hedged as a result of our cross-currency

interest rate swaps to reflect the net cash outflow on maturity.

Free cash flow including financing capex and excluding player funds

See below a reconciliation of free cash flow and free cash flow including financing capex and excluding player funds to net cash provided by operating

activities, the most comparable GAAP measure.

Three months ended March 31,

($ in millions)

2026

2025

Net cash provided by operating activities

330

188

Less cash impact of:

Purchases of property and equipment

(25

)

(19

)

Purchases of intangible assets

(32

)

(33

)

Capitalized software

(120

)

(48

)

Free cash flow

153

88

Less: Purchases of intangible assets with extended payment terms

(15

)

0

Less movements in:

Player deposits - investments

5

(9

)

Player deposit liability

(20

)

147

Free cash flow including financing capex and excluding player funds

123

226

27

Constant currency and organic reconciliation

See below a reconciliation of constant currency and organic revenue and adjusted EBITDA to nominal currency revenue and segment adjusted EBITDA, the most

comparable GAAP measure.

Q1 2026

Reported

FX impact1

Constant

currency

Acquisitions2

India exit3

Organic

US revenue

1,763

1,763

UKI sportsbook revenue

361

361

361

UKI iGaming revenue

502

502

502

UKI revenue

900

900

900

SEA sportsbook revenue

341

341

181

SEA iGaming revenue

586

586

401

SEA revenue

940

940

(350

)

590

APAC revenue

305

305

305

CEE revenue

160

160

160

Brazil revenue

74

74

(63

)

11

Other regions revenue

162

162

162

International sportsbook revenue

1,077

1,077

894

International iGaming revenue

1,386

1,386

1,160

International revenue

2,541

2,541

(413

)

2,128

Group revenue

4,304

4,304

US adjusted EBITDA

119

119

International adjusted EBITDA

587

587

(69

)

518

Unallocated corporate overhead

(75

)

(75

)

Group adjusted EBITDA4

631

631

28

Q1 2025

Reported

FX

impact1

Constant

currency

Acquisitions2

India exit3

Organic

US revenue

1,666

3

1,669

UKI sportsbook revenue

404

31

435

435

UKI iGaming revenue

441

32

473

473

UKI revenue

882

67

949

949

SEA sportsbook revenue

155

18

173

173

SEA iGaming revenue

287

15

302

302

SEA revenue

448

33

481

481

APAC revenue

313

26

339

(40

)

299

CEE revenue

140

10

150

150

Brazil revenue

9

1

10

10

Other regions revenue

207

16

223

223

International sportsbook revenue

880

83

963

963

International iGaming revenue

1,050

64

1,114

(40

)

1,074

International revenue

1,999

153

2,152

(40

)

2,112

Group revenue

3,665

156

3,821

US adjusted EBITDA

161

(3

)

158

International adjusted EBITDA

518

40

558

(13

)

545

Unallocated corporate overhead

(63

)

(6

)

(69

)

Group adjusted EBITDA4

616

30

646

1.

Representing adjustments to identify the year-over-year movement driven by changes to foreign currency exchange

rates, calculated by translating prior period amounts using the average exchange rates from the current period rather than the actual average exchange rates in effect in the prior period. The resulting figures are referred to as constant currency

comparatives. The subsequent amounts adjusted for acquisitions, India market exit and internal reorganizations are likewise shown on a constant currency basis.

2.

Representing adjustments to exclude the impacts from businesses acquired after the start of the prior

comparative period. The Snai and NSX acquisitions were completed on April 30, 2025, and May 14, 2025, respectively. As such, any revenue or adjusted EBITDA generated between January 1, 2026, and March 31, 2026 has been excluded

from organic figures to facilitate meaningful analysis and comparison of our underlying growth year-over-year.

3.

Representing adjustments to exclude the impacts resulting from the enactment of the Promotion and Regulation of

Online Gaming Act 2025, which required Junglee and all other operators to immediately stop real-money gaming services. As such, any revenue or adjusted EBITDA generated between January 1, 2025, and March 31, 2025 has been excluded from

organic figures to facilitate meaningful analysis and comparison of our underlying growth year-over-year.

4.

Group adjusted EBITDA has been reconciled to net income above, the most directly comparable financial measures

calculated in accordance with GAAP.

29

This results in the following year-over-year growth rates:

Q1 2026

YoY

reported

FX

impact

YoY

CC

Organic

adjustments

YoY

organic

US revenue

+6

%

%

+6

%

UKI sportsbook revenue

(11

)%

+6

%

(17

)%

%

(17

)%

UKI iGaming revenue

+14

%

+8

%

+6

%

%

+6

%

UKI revenue

+2

%

+7

%

(5

)%

%

(5

)%

SEA sportsbook revenue

+120

%

+23

%

+97

%

+92

%

+5

%

SEA iGaming revenue

+104

%

+10

%

+94

%

+61

%

+33

%

SEA revenue

+110

%

+15

%

+95

%

+72

%

+23

%

APAC revenue

(3

)%

+7

%

(10

)%

(12

)%

+2

%

CEE revenue

+14

%

+7

%

+7

%

%

+7

%

Brazil revenue

+722

%

+82

%

+640

%

+630

%

+10

%

Other regions revenue

(22

)%

+5

%

(27

)%

%

(27

)%

International sportsbook revenue

+22

%

+10

%

+12

%

+19

%

(7

)%

International iGaming revenue

+32

%

+8

%

+24

%

+16

%

+8

%

International revenue

+27

%

+9

%

+18

%

+17

%

+1

%

Group revenue

+17

%

+4

%

+13

%

US adjusted EBITDA

(26

)%

(1

)%

(25

)%

International adjusted EBITDA

+13

%

+8

%

+5

%

+10

%

(5

)%

Unallocated corporate overhead

+19

%

+10

%

+9

%

Group adjusted EBITDA

+2

%

+4

%

(2

)%

Reconciliation of supplementary non GAAP information: Adjusted depreciation and amortization

($ millions)

Three months ended March 31,

2026

Three months ended March 31,

2025

Unaudited

US

Intl

Corp

Total

US

Intl

Corp

Total

Depreciation and Amortization

61

341

14

416

33

250

11

294

Less: Amortization of acquired intangibles

(25

)

(189

)

(214

)

(4

)

(154

)

(158

)

Adjusted depreciation and

amortization1

36

152

14

202

29

96

11

136

1.

Adjusted depreciation and amortization is defined as depreciation and amortization excluding amortization of

acquired intangibles.

30

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v3.26.1

Document and Entity Information

May 06, 2026

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Entity Central Index Key

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Document Type

8-K

Document Period End Date

May 06, 2026

Entity Registrant Name

Flutter Entertainment plc

Entity Incorporation State Country Code

L2

Entity File Number

001-37403

Entity Tax Identification Number

98-1782229

Entity Address, Address Line One

One Madison Avenue

Entity Address, City or Town

New York

Entity Address, State or Province

NY

Entity Address, Postal Zip Code

10010

City Area Code

(646)

Local Phone Number

930-0950

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Ordinary Shares, nominal value of €0.09 per share

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NYSE

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